AI Insights · Timothy · April 2024
Top 5 Sniper Games in South America: Q1 2024 Performance
Discover the performance trends of the top 5 sniper games in South America for Q1 2024, including downloads, revenue, and active users.
The performance of the top 5 sniper games in South America during Q1 2024 shows varied trends in downloads, revenue, and active users. Data provided by Sensor Tower offers a comprehensive view of these applications.
Sniper 3D: Gun Shooting Games from Wildlife Studios had a fluctuating yet generally positive quarter. Weekly revenue peaked at around $20.3K in the last week of March, while downloads saw a high of 223K in mid-January. The app maintained a significant user base, with active users reaching over 935K at the start of January, though experiencing a decline to approximately 784K by the end of March.
Camo Sniper by SUPERSONIC STUDIOS LTD saw a mix of trends. Weekly downloads peaked at 174K at the end of January but saw a decline to around 93K by mid-March. Active users varied, starting strong at 635K in early January and ending at around 675K in the last week of March. Revenue remained minimal, with only a few weeks showing notable earnings.
Sniper Strike: Shooting Games from Mobile Gaming Studios had a notable increase in weekly downloads towards the end of the quarter, peaking at about 55K in the last week of March. Revenue showed a significant jump in the same period, reaching approximately $1.8K. Active users also displayed a marked increase, rising to 74K by the end of March.
Sniper Fury: Shooting Game by Gameloft had steady performance figures. Weekly downloads hovered around 21K, with a slight increase to 23K in the last week of March. Revenue saw modest gains, peaking at around $404 in mid-February. Active users remained relatively stable, starting at 96K in early January and reaching 100K by the end of March.
Giant Wanted, also from SUPERSONIC STUDIOS LTD, had consistent download figures, with a peak of around 24K in early January. Active users fluctuated slightly, starting at 82K and ending at approximately 65K by the end of March. Revenue remained low, with occasional spikes, the highest being $53 in mid-March.
For more detailed insights and data, visit Sensor Tower.